masseffect
Disambiguous This article is about the biotic ability Throw in Mass Effect, Mass Effect 2, and Mass Effect 3. For the Throw skill in Mass Effect: Andromeda, see Throw (skill).

Throw is a biotic ability in Mass Effect, Mass Effect 2, and Mass Effect 3 that uses mass effect fields to hurl a target away from the user with damaging force.

Mass Effect

Throw

Throw is a biotic talent in Mass Effect. Throw is mostly used to keep opponents at a distance by either launching them away or knocking them over, damaging them and rendering them helpless.

In certain areas Throw may knock enemies off ledges, making them fall to their death. If used near destructible objects, Throw can break them and hit enemies with debris. Any moveable boxes can also be Thrown into them, injuring them further as their shields cannot absorb the damage. (However, this applies to the abilities of enemy biotics too, so watch out for nearby objects when fighting them.) In enclosed quarters, Advanced and Master Throw are strong enough to punch enemies against walls and cause significant damage. This technique is especially useful against Thorian Creepers, who aren't physically robust and will be squished by Throw.

The effects of Throw can be compounded to deadly, and often hilarious, effect. When Throw is used in conjunction with Lift, the Lifted target (being above the surrounding environment) can be more easily cast out over a drop or, when used in low gravity environments, launched into open space for an instant kill. Likewise, using throw simultaneously by multiple squad members on a single target compounds the effect, blasting them an often fatal distance. Possibly the best compounding effect can be experienced with Liara T'Soni and Urdnot Wrex as squadmates. Liara may begin with Singularity drawing multiple targets into a dense space, Wrex and a biotic Shepard can then use upgraded Throw in unison to hit most or all of the floating enemies. This has the added effect of damaging them and providing extra time for your squad to regroup.

Note: There is a bug where Throw can fail to affect more than one target; see the Bugs section below for details.

Talent Ranks

Mercenary thrown over a ledge.
Mercenary thrown over a ledge.
  1. Throw - Throws enemies away from the caster with a force of 600 Newtons. Radius: 4 meters. Recharge time: 60 sec. Accuracy Cost:60%
  2. Increases the force of Throw to 650 Newtons.
  3. Increases the force of Throw to 700 Newtons.
  4. Increases the force of Throw to 750 Newtons.
  5. Increases the force of Throw to 800 Newtons.
  6. Increases the force of Throw to 850 Newtons. Unlocks Lift (Adept, Asari Scientist).
  7. Increases the force of Throw to 900 Newtons. Unlocks Lift (Sentinel, Vanguard).
  8. Advanced Throw - Increases the force of Throw to 1000 Newtons. Radius: 5 meters. Recharge time: 50 sec. Accuracy Cost:45%
  9. Increases the force of Throw to 1050 Newtons.
  10. Increases the force of Throw to 1100 Newtons.
  11. Increases the force of Throw to 1150 Newtons.
  12. Master Throw - Increases the force of Throw to 1250 Newtons. Radius: 6 meters. Recharge time: 40 sec. Accuracy Cost:30%

Classes

These classes have access to the Throw talent:

Mass Effect 2

Throw ME2 Icon

Hurls enemies through the air using a powerful biotic field.

Power Ranks

Throw projectile in flight
Throw projectile in flight


Rank 4

Evolves Throw into one of the following options:

Heavy Throw

Throw Field

Player Notes

Mechanics
Strategies

Availability

Mass Effect 3

ME3 Throw

Power Ranks

Rank 1: Throw

Toss your enemy through the air with this biotic blast.


Rank 2: Recharge Speed

Increase recharge speed by 25%.


Rank 3: Force

Increase force by 30%.


Rank 4: Force/Radius

Force

Increase force by 40%.

  • Recharge Speed: 3.20 sec (Shepard)
  • Force: 1020 N

Radius

Increase impact radius by 2 meters.


Rank 5: Detonate/Recharge Combo

Detonate

Increase force and damage of biotic detonations by 50%.

Recharge Combo

Reset recharge time after a biotic combo detonates.


Single Player Rank 6: Double Throw/Recharge Speed

Double Throw

Launch two Throw projectiles that seek two targets instead of one.

Recharge Speed

Increase recharge speed by 60%.

  • Recharge Speed: 2.16 sec (Shepard)
  • Force: 1020 N (Force), 780 N (Radius)


Multiplayer Rank 6: Force and Damage/Recharge Speed

Force & Damage

Increase force by 50% and do an additional 200 damage on impact.

  • Recharge Speed: 3.20 sec
  • Force: 1320 N (Force), 1080 N (Radius)

Recharge Speed

Increase recharge speed by 60%.

  • Recharge Speed: 2.16 sec
  • Force: 1020 N (Force), 780 N (Radius)


Player Notes

Mechanics
Strategies

Availability

Bugs

References