masseffect
Disambiguous This article is about the talent in the first Mass Effect game and its unlockable Overload ability. For the tech power called Overload in Mass Effect 2 and Mass Effect 3, see Overload. For the skill in Mass Effect: Andromeda, see Overload (skill).

Electronics is a tech talent available to Engineers, Infiltrators, and the Quarian Machinist from the start and is an unlockable talent for Sentinels, the Turian Agent, and the Asari Scientist. Electronics can allow you to repair or bypass objects. Electronics increases the strength of your shields and the amount of hull restored when you repair the Mako. Similar to how First Aid works for healing the squad, the team's combined Electronics level adds to how much hull can be restored per repair, and with a high enough combined skill the Mako can be fully repaired from almost destroyed.

This talent also grants the Overload ability, which damages enemies and shuts down their shields.

Talent Levels

Overload

Overload

The Overload ability is granted by the Electronics talent. Like Damping and Sabotage, Overload is deployed via omni-tool as a tech proximity mine.

Overload is best used at the beginning of a battle to give you an instant edge over your enemies, allowing you to spend less time taking down their shields and more time killing them. Most smaller infantry enemies become much more vulnerable to getting knocked off their feet by the force of melee attacks, explosions, or weapons fire when their shields are down. Overload is also effective for countering Shield Boost, which is often used by opponents to restore their damaged or depleted shields. Overload will also damage the hexagonal 'Geth Barriers' deployed as cover by geth forces. Similarly to Sabotage, Overload can be used to blow up fuel tanks and containment cells for environmental damage.

Overload is also notable for weakening enemy resistance to damage, making it useful even against opponents that have no shields such as the rachni or Thorian Creepers. While the vulnerability effect isn't as powerful as Warp's, it is still potent. Be advised that only one source of damage protection reduction can apply to an enemy at a time (i.e. they do not stack). The damage vulnerability effect that is applied first takes priority, even if it is a weaker effect. Certain rare enemy types can use Overload against you and your party, dealing severe damage to your shields and also reducing your damage resistance. Counteract this with abilities like Immunity and Shield Boost.

Note: If Liara learns all available biotic abilities, the Overload ability becomes hidden in the HUD/Power Wheel. Liara will only be able to use Overload if the Squad Power Usage option is set to Active.

Overload

Does 50 damage in a 6m radius. Does 200 damage to enemy shields. Reduces damage protection by 20%.

Duration: 10 sec.
Recharge time: 60 sec.
Accuracy Cost: 60%

Advanced Overload

Does 100 damage in a 8m radius. Does 400 damage to enemy shields. Reduces damage protection by 25%.

Duration: 10 sec.
Recharge time: 50 sec.
Accuracy Cost: 60%

Master Overload

Does 150 damage in a 10m radius. Does 600 damage to enemy shields. Reduces damage protection by 30%.

Duration: 10 sec.
Recharge time: 40 sec.
Accuracy Cost: 60%

Classes

The following classes have the Electronics talent tree:

Trivia