masseffect
Disambiguous This article is about the Cerberus unit in Mass Effect 3. For the main Cerberus station on Aite, see Atlas Station. For the assignment in Mass Effect 2 inside Atlas Station, see Overlord: Atlas Station.

The Atlas is a large Cerberus mech encountered in Mass Effect 3. It is also used by CAT6 in Mass Effect 3: Citadel.

Description

With the Atlas, Cerberus's research arm has combined the deadly armor and firepower of a YMIR mech with the tactical superiority of a trained human pilot. An element zero core allows the Atlas to be air-dropped onto a battlefield with minimal impact damage. Its thick armor includes a robust transparent canopy made from a polycrystalline composite proprietary to Cerberus. Alliance engineers hypothesize that the material is some kind of synthetic sapphire composed with interlayers to resist cracking and thermal damage.

Although the Atlas is somewhat unwieldy in the field, its antipersonnel machine guns and ability to shrug off damage from anything short of a heavy weapon makes it a fearsome opponent. Heavy loss of life is to be expected in any unprepared encounter with this unit.

Capabilities

Offensive

The Atlas is equipped with a powerful rocket launcher which deals immediate damage in an area and then a small amount of burn damage over time to affected targets. It also attacks with a high-powered mass accelerator cannon. The Atlas pauses for a brief moment to fire its missiles, which are guided and very difficult to evade.

At close-range, an Atlas can attack with its claw arm, either by swinging it sideways, slamming it into the ground, or picking up a target and crushing it, resulting in instant death. Atlases can also execute downed players in multiplayer by punching their bodies.

Atlas mechs are destroyed in powerful explosions that deal severe damage to any friend or foe caught in the blast radius. These detonations also ignore intervening cover and terrain.

Defensive

The Atlas possesses extremely durable shields and armor, and can shoot smoke grenades to cover its advance.

Its shoulders, knees and crotch are protected by destructible armored plating. Once the Atlas is stripped of its shields, the armor plates can be broken by weapon fire, causing a stagger and double the damage needed to break them. When piercing shots are used, the plates can be pierced to cause direct damage to the Atlas immediately, even before the plates break. The plates themselves are considered a health target (red bar).[1]

With weapons that fire piercing shots, the canopy is a double hit area. When piercing ammo augmentations are used (Armor-Piercing Ammo in single-player or Armor-Piercing/Drill Rounds in multiplayer), the three small windows around the canopy are triple hit areas.[2]

The exhaust port located in the rear of the Atlas is also a weakpoint and shooting it causes damage according to the standard boss headshot damage rules.[3]

Atlases receive 24% less damage from Power Combos of all types.[4]

Tactics

Class Specific

Trivia

See Also

References