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Cannibals are synthetic-organic creatures derived from batarians and humans and mutated by Reaper technology. During the Reaper attack on Earth in 2186, Cannibals form a significant portion of the Reaper ground forces, along with Husks.

Description

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Gnome-mime-sound-openclipart Audio: Cannibal
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Cannibals are front-line Reaper units created from corrupted batarians. The nickname refers to their propensity to devour the bodies of fallen comrades. This triggers a biochemical process through which the cannibals spontaneously heal themselves and grow new chitinous armor. The transformation also appears to give cannibals a greater awareness of their surroundings, leading to more strategic behavior and careful use of battlefield cover.

Capabilities

Offensive

Cannibals possess a large gun held in place by a human corpse that serves as an arm.[1] This gun is fairly powerful, and can kill the player easily if they're not careful, especially when multiple units are involved. From this same arm cannon, they can also launch grenades. They can also use melee attacks, trying to grab whatever gets close to them. In multiplayer, Cannibals are capable of executing downed players by regurgitating stomach acid and consuming them.

The Cannibals encountered during Prologue: Earth do not throw grenades.

Defensive

Cannibals are large, slow and do not dodge powers, so they are rather easy targets. They are very single-minded and are not panicked by the burning effects of Incinerate or incendiary ammunition. They often take cover to avoid fire, albeit not as effectively as Assault Troopers.

Cannibals have the ability to gain constantly regenerating health by consuming other fallen enemies on the battlefield. This regeneration can be paused if the Cannibal is frozen or while taking damage from certain powers such as Reave, though usually a Cannibal will continue to heal even while taking damage. Incendiary Ammo/Rounds will halt their regeneration permanently, provided that the Cannibal was shot after consuming a corpse.

When Cannibals eat a corpse or are buffed by Marauders, they gain plating on their body which protects them from most types of weapon damage in that area until they are shot off; this often protects their heads, shielding them from taking additional damage from headshots unless the plates are destroyed or penetrated.

The armor-plated state is a separate status from their health regeneration, which they can only gain from eating a corpse. On certain missions, notably Priority: Earth, Cannibals are encountered with both armor plating and regenerating health by default.

Tactics

Trivia

See Also

References

  1. The Art of the Mass Effect Universe