masseffect

The Praetorian is a slow-moving aerial Collector construct that consists of thirty deformed Husks fused together. It is armed with powerful twin particle beams and is protected by a strong biotic barrier and an armored carapace.

Mass Effect 2

In 2185, Commander Shepard engages a Praetorian on two occasions: once at the end of the mission on Horizon, and once during the escape from the Collector Cruiser. Several Praetorians were also involved in the attack on the Normandy SR-2.

Capabilities

Offensive

The Praetorian attacks in two different ways:

Defensive

The Praetorian has extremely strong armor. At first sight it has no barrier, but the Death Choir gives it a biotic barrier, which recharges after each Death Choir attack. Due to their large size, they're resistant to most biotic attacks and are completely immune to Stasis, Charge or Dominate.

Tactics


Paragon Lost

During the colonist abductions on Fehl Prime, the Collectors unleash a Praetorian to thwart the efforts of the locals disrupting their operations. This Praetorian was created in part from one of the Delta Squad marines, Kamille. As with the Praetorians encountered by Shepard, It can withstand constant firepower. However, its attacks are all of a green color compared to the standard blue, likewise with its barrier protection.

This Praetorian was destroyed by James Vega, in great part thanks to Essex disabling its barrier.

Mass Effect 3

Praetorians return in Mass Effect 3's multiplayer with the Retaliation Pack DLC. They also appear in the combat simulator in the Armax Arsenal Arena added with the Mass Effect 3: Citadel DLC.

Capabilities

Offensive

Praetorians have several means of attack. At range, they will use their twin particle cannons by first firing them at the ground in front of themselves, then sweeping the beams forward, hitting all targets in a line. The beams deal splash damage that easily penetrates through small or thin cover, and they deal not just one instance of damage but high damage continuously to targets remaining in their effect.

They will also attempt to get into melee range using a deceptively quick and powerful pounce that has extremely long range; once there, they will either rapidly attack with their claws, dealing moderate damage that quickly adds up and is hard to escape from, or grab an enemy, lifting them off the ground to crush their head with their jaw-analogue for an instant kill.

Like other Collector opponents, the Praetorian can be possessed, gaining additional durability and offensive power.

Defensive

Praetorians have a very high amount of armor and a sizeable barrier. Being an armored enemy, they cannot be grabbed for an instant kill. When hit by a power while hovering, they will put up a spherical barrier that physically obscures its headshot area, completely negates ammo augmentation damage, and blocks almost all sources of power damage, including any damage over time that was in effect prior to activation.[1] Melee damage is also blocked by this shield, but weapon impact damage is not.

Two small moustache-like armor plates on the sides of the Praetorian's "mouth" block incoming weapon damage unless pierced or destroyed by weapons fire; the latter causes a massive stagger that can even knock a Praetorian onto its back where it is helpless for a few seconds until it recovers.

Despite their size, Praetorians are highly mobile, hovering a few feet above the ground to move quickly across open terrain. A Praetorian has to come to a complete stop and land on its legs before attacking, but this is done very quickly.

Tactics

Trivia

See Also

References