masseffect

ME3 Repair MatrixRepair Matrix is a grenade power in Mass Effect 3's multiplayer mode.

Power Ranks

Rank 1: Repair Matrix

Reinforce armor with metal-repelling Foucault currents to increase movement speed, decrease damage taken, and to regenerate shields for a short duration. When activated, the fallen caster instantly gets back on their feet. This can only occur once, and a limited number of charges can be carried for this power.


Rank 2: Charge Capacity

Increase the maximum number of charges that can be carried by 1.

Rank 3: Shields Restored

Increase the amount of shields restored by 20%.


Rank 4: Survivability/Shields Restored

Survivability

Decrease damage taken by 5%.
Increase movement speed by 10%.

  • Shields Restored Per Second: 90
  • Duration: 8 sec
  • Damage Taken: -20%
  • Movement Speed Bonus: 20%

Shields Restored

Increase the amount of shields restored by 30%.

  • Shields Restored Per Second: 112.50
  • Duration: 8 sec
  • Damage Taken: -15%
  • Movement Speed Bonus: 10%


Rank 5: Charge Capacity/Duration

Charge Capacity

Increase the maximum number of charges that can be carried by 1.

Duration

Increase duration by 50%.

  • Shields Restored Per Second: 90 (Survivability), 112.50 (Shields Restored)
  • Duration: 12 sec
  • Damage Taken: -20% (Survivability), -15% (Shields Restored)
  • Movement Speed Bonus: 20% (Survivability), 10% (Shields Restored)


Rank 6: Lasting Repair Matrix/Enhanced Repair Matrix

Lasting Repair Matrix

When getting back up from a downed state, take 75% less damage for 5 seconds.

Enhanced Repair Matrix

Increase the amount of shields restored by 35%.
Reduce damage taken by 10%.

  • Shields Restored Per Second: 116.25 (Survivability), 138.75 (Shields Restored)
  • Duration: 8 sec (Charge Capacity), 12 sec (Duration)
  • Damage Taken: -30% (Survivability), -25% (Shields Restored)
  • Movement Speed Bonus: 20% (Survivability), 10% (Shields Restored)


Player Notes

Availability