masseffect
Disambiguous This article is about weapon upgrades in Mass Effect. For weapon upgrades in Mass Effect 2, see Research. For weapon upgrades in Mass Effect 3, see Weapon Mods. For upgrades generally, see Upgrades.
Weapon upgrade box
Weapon upgrade box

Weapon Upgrades are applied to assault rifles, shotguns, sniper rifles and pistols to augment them. Each weapon has one ammo upgrade slot and at least one weapon upgrade slot; better weapons have two weapon upgrade slots in addition to the ammo slot.

See also: Ammunition Upgrades

Detection Upgrades

Wep-sensor

Combat Sensor

Description: Some enemies use jamming technology to block your weapon radar. The combat scanner upgrade improves detection levels, making these enemies visible.

Upgrade Level: I II III IV V VI VII VIII IX X
Detection Level: 1 2 3 - - - - - - -

Combat Scanner

Description: Some enemies use jamming technology to block your weapon radar. The combat scanner upgrade improves detection levels, making these enemies visible.

Upgrade Level: I II III IV V VI VII VIII IX X
Detection Level: - - - 4 5 6 7 - - -

Combat Optics

Description: An advanced VI package maximizes effectiveness of combat radar while reducing kickback for improved weapon stability.

Upgrade Level: I II III IV V VI VII VIII IX X
Detection Level: - - - - - - - 8 9 10
Max Accuracy: - - - - - - - +15% +18% +21%

Notes:


Sight Upgrades

Wep-sight

Improved Sighting

Description: Increases maximum accuracy.

Upgrade Level: I II III IV V VI VII VIII IX X
Max Accuracy: +5% +7% +9% - - - - - - -


Cooling Upgrades

Wep-heat

Heat Sink

Description: Absorbs and dissipates the heat typically generated when firing.

Upgrade Level: I II III IV V VI VII VIII IX X
Heat Absorption: +10% +12% +14% - - - - - - -

Frictionless Materials

Description: Frictionless Materials give rounds more power at impact while minimizing weapon overheating. Highly recommended for shotguns. Also useful for sniper rifles.

Note: Frictionless Materials shares the same stats as Kinetic Coil, but varies where "Weapon Stability" is changed to "Heat Damping." Both used in conjunction on higher level weapons allow the user hold down the trigger without fear of losing stability, or overheating, while also dramatically increasing killing power.

Upgrade Level: I II III IV V VI VII VIII IX X
Damage Bonus: - - - - - - - +5% +6% +7%
Heat Damping: - - - - - - - +20% +24% +28%

Barrel Upgrades

Wep-rail

High Caliber Barrel

Description: Fires larger rounds for more damage. However, the rate of fire is slowed and the weapon will overheat more quickly.

Upgrade Level: I II III IV V VI VII VIII IX X
Damage Bonus: +10% +12% +14% - - - - - - -
Rate of Fire Penalty: -20% -20% -20% - - - - - - -
Heat Absorption Penalty: -20% -20% -20% - - - - - - -

Rail Extension

Description: Modifies the length of the barrel to increase damage. However, this also increases weapon overheating.

Upgrade Level: I II III IV V VI VII VIII IX X
Damage Bonus: - - - +20% +23% +26% +29% - - -
Heat Absorption Penalty: - - - -20% -20% -20% -20% - - -

Scram Rail

Description: This prototype upgrade greatly increases damage, but it also causes your weapon to overheat more quickly.

Upgrade Level: I II III IV V VI VII VIII IX X
Damage Bonus: - - - - - - - +20% +23% +26%
Heat Absorption Penalty: - - - - - - - -10% -10% -10%

Stability Upgrades

Wep-recoil

Recoil Damper

Description: Reduces kickback to improve accuracy.

Upgrade Level: I II III IV V VI VII VIII IX X
Weapon Stability: +10% +12% +14% - - - - - - -

Kinetic Stabilizer

Description: Advanced VI functionality reduces weapon kickback to improve accuracy.

Upgrade Level: I II III IV V VI VII VIII IX X
Weapon Stability: - - - +15 +18 +21% +24% - - -


Kinetic Coil

Description: Kinetic Coils improve stability by reducing kickback and increase projectile acceleration for extra damage.

Upgrade Level: I II III IV V VI VII VIII IX X
Damage Bonus: - - - - - - - +5% +6% +7%
Weapon Stability: - - - - - - - +20% +24% +28%

Notes:

Cut Content

Hyper Rail

Wep-rail

Description: A hyper rail upgrade extends the barrel of the weapon and "overclocks" its mass accelerator equipment. Its hypervelocity slugs impact with enough force to be useful against lightly armored vehicles, but produce significant heat and recoil.

Upgrade Level: I II III IV V VI VII VIII IX X
Damage: +100% +100% +100% +100% +110% +120% +130% +140% +150% +160%
Physics Force: +40% +40% +40% +40% +45% +50% +55% +60% +65% +70%
Heat Absorption: -100% -100% -100% -100% -100% -100% -100% -100% -100% -100%
Weapon Stability: -20% -20% -20% -20% -20% -20% -20% -20% -20% -20%

See Also