| This article is about the Flamethrower skill in Mass Effect: Andromeda. For the heavy weapon in Mass Effect 2, see M-451 Firestorm. For the tech power Flamer in Mass Effect 3 Multiplayer, see Flamer. |
Flamethrower is a Tech skill in Mass Effect: Andromeda.
SP Skill Ranks
| Rank | Label | Icon | Description | Bonus |
|---|---|---|---|---|
| 1 | Flamethrower | Sustained Damage per Second: 225 Burn Damage per Second: 120 | ||
| 2 | Recharge Speed | - | +10% Recharge Speed | |
| 3 | Damage | - | +15% Damage | |
| 4 | Damage | - | +25% Damage | |
| 4 | Recharge Speed | - | +20% Recharge Speed | |
| 5 | Reach | Increases the flamethrower's range. | +50% Damage Radius | |
| 5 | Lingering Burn | Increase burning damage duration. | +25% Damage Over Time +50% Duration | |
| 6 | Anti-Armor | - | +50% Damage vs. Armor | |
| 6 | Blinding Heat | Damage output from enemies on fire is reduced by 50%. | - |
MP Skill Ranks
| Rank | Label | Icon | Description | Bonus |
|---|---|---|---|---|
| 1 | Flamethrower | Sustained Damage per Second: 275 Burn Damage per Second: 200 | ||
| 2 | Recharge Speed | - | +20% Recharge Speed | |
| 3 | Damage | - | +25% Damage | |
| 4 | Damage | - | +40% Damage | |
| 4 | Recharge Speed | - | +30% Recharge Speed | |
| 5 | Reach | Increases the flamethrower's range. | +50% Damage Radius | |
| 5 | Lingering Burn | Increase burning damage duration. | +50% Damage Over Time +50% Duration | |
| 6 | Anti-Armor | - | +80% Damage vs. Armor | |
| 6 | Blinding Heat | Damage output from enemies on fire is reduced by 50%. | - |
Player Notes
- Mechanics
- Notes about the skill's mechanics
- Strategies
- Notes about the skill's strategies
Availability
- Single-player: Pathfinder Ryder - Starting Tech Skill
- Multiplayer: Krogan Mercenary, Turian Agent
| Mass Effect: Andromeda Skills | |||
|---|---|---|---|
| Combat | Assault Rifles • Barricade • Combat Fitness • Combat Tools • Concussive Shot • Flak Cannon • Omni Grenade • Pistols • Shotguns • Sniper Rifles • Trip Mine • Turbocharge | ||
| Tech | Assault Turret • Auxiliary Systems • Cryo Beam • Energy Drain • Flamethrower • Incinerate • Invasion • Offensive Tech • Overload • Tactical Cloak • Team Support • Unknown (Remnant VI) | ||
| Biotics | Annihilation • Backlash • Barrier • Charge • Containment • Lance • Nova • Offensive Biotics • Pull • Shockwave • Singularity • Throw | ||







